LADISLAV MALUCH

ABOUT ME

I am a spirited 3D Artist, based in Manchester. After working as professional photographer I moved on to VFX and 3D by which I am totally fascinated, especially by the latest trends and innovations.

I always liked to play video games, but I was more interested in how things work. So from childhood  I am very passionate about tweaking things which led me to use various editing software. Later I have developed a deeper interest in 3D modelling, sculpting and texturing but I also enjoy working with particles and fluid simulations. I like to challenge myself and I am keen to study my subject in depth.  I really enjoy solving problem and improving workflows.

Read my Resumé

ZBrush
80%
Maya
80%
Mari
75%
Nuke
70%
Photoshop
95%

My Skills

CG

CG

Maya | ZBrush | C4D | Max | Arnold | VRay | Substance | CrazyBump | WorldMachine | Mari hard surface & organic modelling | digital sculpting | UV mapping | texturing | PBR | animation | particle FX | scattering | lighting | animation | rendering

VFX

VFX

NUKE & AfterEffects | compositing | matchmoving | roto | keying | CG to live action | filming | set lighting | VFX supervision

Photography

Photography

I have 7 years of experience as a photographer in a professional studio environment as well as freelancer. I have worked as commercial product photographer for 2 years photographing a wide range of products, from food to high street fashion brands.

Showreel 2017

"The art of simplicity is a puzzle of complexity. "

Douglas Horton

From the Blog